Kelly Czarnecki from Charlotte Mecklenburg Library recommends: "Just do it. You don't have to be an expert in Kodu. Your players will help you!"
Kodu includes some pre-built games you can use as demonstrations. However, to get a better sense of how to play and to tailor games to the specific goals of your program, it's better to create your own game when starting out.
When running your first Kodu program, use the experience to learn more about the software and its capabilities. This is also a great opportunity to create some starter games and foster a community of Kodu users at your library.
Once you become more experienced, Kodu Game Lab is also a way to experiment with digital storytelling using the visual programming language to form "sentences" that progress action within the environment. Consider combining this activity with book discussions or lessons on narrative structure (i.e. rising action, climax, falling action, etc.).
When refining your program, there are many ways to direct participation, such as using reading materials as inspiration and directing game play as a reading response activity. Be creative and have fun!
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