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Wandoo Reader Game Difficulty Level Progression

Level Progression
The patron will progress through levels of the “game” based on the total number of credits earned during the program. There are a total of 10 levels with 6 character parts available per level. The level progression values are fixed so admin users will not be able to edit them.  The level progression values are the same for every patron regardless of reading level.

While the number of credits per page and minute varies with reading level, 1 book always equals 100 credits. That allows us to illustrate the number of books a child has to read to unlock each level.

The number of credits/books that it takes to advance a level gets higher after level 5. This means that the higher the level, the more difficult it is to attain past level 5.

When a patron attains a level they should receive a celebratory notification telling them which level they attained and that they should check out the new parts that have become available.

  Level      Credits      Books   
10 2,000 20
9 1,500 15
8 1,080 11
7 780 8
6 490 5
5 360 4
4 270 3
3 180 2
2 90 1
1 0 0

 

Character Parts

Each character part costs 50 credits regardless of what level it is on. This is because patrons should be encouraged to choose parts based on their personal preference, not because of the credit value associated with them. Higher level = more choices.

Note: A child will still have incentive to keep reading even once they unlock level 10 because they can continue unlocking parts.

 

Program Difficulty Levels
Upon registration patrons will choose a difficulty level (Easy, Medium, or Hard) for their program. This difficulty level is only relevant to how quickly the patron levels up in the “game” and does not affect physical prizes that are given away by librarians. The difficulty level determines how many credits are earned per book/page/minute, therefore patrons playing on the easy level will progress through the character levels faster than a patron playing on the hard level.

The difficulty levels are based on the average number of pages per book and average reading rate at certain grade levels.

The recommended conversion rates for number of credits/logging method can be found below. These can be adjusted up or down with time as we gauge appropriateness of the goals. The idea is to create a program that is challenging for readers to finish. The vast majority of kids won’t finish in the course of the summer. We recommend the character portion of the game stay open past when the library-program portion concludes.

Easy
Grades 1 - 2
1 Book = 100 credits
1 Page = 4 credits
1 Minute = 8 credits

Medium
Grades 3 - 4
1 Book = 100 credits
1 Page = 2 credits
1 Minute =  4 credits

Hard
Grades 5 - 6
1 Book = 100 credits
1 Page = 1 credits
1 Minute =  2 credits

 

Use cases

Easy Level - A child reading on this level would have to read 20 books to unlock everything in the game. In a typical eight-week program, that would be about four books a week, or just shy of one a day.

If minutes was the logging method, they would have to read 250 minutes, or just over four hours over the course of a summer.

If pages were the logging method, they would have to read 500 pages. That would come out to about nine pages a day. 

 

Medium level - A child reading on this level would have to read 20 books to unlock everything in the game. In a typical eight-week program, that would be about four books a week, or just shy of one a day.

If minutes was the logging method, they would have to read 500 minutes over the course of a summer. That would come out to about eight hours of reading, or just over one hour a week.

If pages were the logging method, they would have to read 1,000 pages. That would come out to about 18 pages a day.

 

Hard level - A child reading on this level would have to read 20 books to unlock everything in the game. In a typical eight-week program, that would be about four books a week, or just shy of one a day.

If minutes was the logging method, they would have to read 1,000 minutes over the course of a summer. That would come out to about 17 hours of reading, or just over two hours a week.

If pages were the logging method, they would have to read 2,000 pages. That would come out to about 37 pages a day.

Note: Only the most dedicated readers would unlock all aspects of the character at this level.

Custom Fields
  • Applicable To: All Users
  • Attachments: No
  • Summary: How the patron progresses by which game difficulty level they choose.
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